Hi, my name is Dmitry Dudin and I’m a real-time designer and script writher.
I've prepared for you Vizrt scripts used and tested in real projects. Feel free to [use OR rewrite OR expand AND combine]
them!
If you need an advice or something custom you know how to find me ;)
This button pulls the latest version
from my GitHub repo!
9 part texture
Script for stretching texture with saving quality of borders and corners.
Advanced Bg
Alternative to original TextBg. Change size without changing position. Works with childs and by path.
AE to Vizrt
Scripts for manual transferring animation from Adobe After Effects to Vizrt.
Alpha by angle
Controls alpha value by the angle between central ray from current camera and local axis of the object.
Animated Omo
Select container with animation of position, rotation, scaling and/or alpha. Absolute and relative.
Anims to directors
Spread animations into directors by child containers names.
Array to lines
Script for aesthetic arrangements of containers in lines
Excel parser
Get and distribute data from Excel by DataReader plugin from DataPool.
Flex Box
Automatic alignment of containers within a certain area. Like CSS FlexBox in Web.
Multi Follow
Alternative of standard Autofollow plugin. Can smart follows to several targets.
Page Scroll
Scrolling content within a gabarit. Like webpage in browser window.
Plugin Omo
Works like regular Omo plugin. But it switches plugins active.
Random position
Provide smoothly random container position.
Random rotation
Provide smoothly random container position. Better than “heartbeat” plugin.
Random scale
Provide smoothly random container scaling. Better than “heartbeat” plugin.
Sprites (Temo for Viz4)
Analogue of original Vizrt Temo plugin, only for Viz4 fusion material. Work as a traditional sprites pleer.
Time Omo
Works like regular Omo plugin. But it switches by the current time. You can define many periods.
TL© Cleanup
Cleanup cached object in all Transition Logic Layers to enable to save the scene.
Tree link
Copy and link part of scene tree. The target sub-tree will be controlled by source sub-tree.